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Osmo Educational Gaming System

ownerOsmo Holz und Color GmbH & Co. KG (Germany)
originGermany
manufacturedMultiple countries, primarily China

Osmo is a leading educational technology brand that blends physical play with digital learning through its proprietary reflective AI technology. Founded in 2013 by former Google engineers, the brand's products are designed to augment tablet-based learning by allowing children to interact with physical objects like tiles and drawings in front of a screen.

The brand's journey from a Silicon Valley startup to a global household name in ed-tech culminated in its acquisition by the Indian education technology giant BYJU'S in early 2019. Despite the acquisition, Osmo continues to develop hardware and software that promote critical thinking, math, and literacy skills for children aged 3 to 10.

Today, while the brand was born in the United States, its manufacturing operations are concentrated in global electronics hubs like China to support its international distribution network. The brand remains a central part of the BYJU'S digital ecosystem, targeting both home and classroom environments with its unique 'Phygital' play experiences.

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