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Osmo educational games

ownerOsmo Holz und Color GmbH & Co. KG (Germany)
originGermany
manufacturedChina

Osmo is a leading educational gaming company that blends physical play with digital learning through its proprietary reflective AI technology. Founded in 2013, the brand gained significant recognition for its iPad and Fire tablet accessories that allow children to interact with tangible objects like blocks, drawings, and letter tiles to solve challenges on the screen.

Originally developed by Tangible Play, Inc., the brand's headquarters and design operations grew significantly in Palo Alto, California. In 2019, Osmo reached a major turning point when it was acquired by BYJU'S, a global education technology giant. This acquisition helped expand Osmo's reach across international markets and integrated its interactive curriculum with a broader suite of digital learning tools. Today, Osmo remains a prominent figure in early childhood education, focusing on STEM and creative skills.

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