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No, I'm Not a Human Video Game

Propriétaire :Critical Reflex (Chypre)
OrigineMultiple countries
Fabriqué :Plusieurs pays

No, I'm Not a Human is an indie narrative-driven horror video game developed by Tri-Coastal Games and published by Critical Reflex. The game revolves around atmospheric tension, apocalyptic survival, and identity horror, where players interact with peculiar visitors during an end-of-the-world scenario.

Critically acclaimed for its distinctive art style, eerie sound design, and surreal narrative twists, the title was created by indie development studio Tri-Coastal Games. The publishing duties are managed by Critical Reflex, a boutique indie game publisher founded to support and showcase creative game developers globally.

As a modern digital video game available across online storefronts like Steam in the United Kingdom and internationally, its software manufacturing and distribution are handled digitally through multinational cloud server networks and regional content delivery platforms worldwide.

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